Annie Huang

UX Design | Game Design

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Surgical Tutorial: Transformational Design

Project Overview

Recreating medical procedures with the help of the nurses.
My Role: Project Manager / Designer

Project Duration: 12 Weeks (2019)

Format: Animation + Interviews + Live Footage

Project Goal: To create a full-length tutorial of standardized procedures on organ donation and transplants for the medical partitioners in Taiwan.

Prototypes turned into the Final Animation:

I used google slides and clay to prototype and communicate with the animation team.

What did I do?

  • Research on organ donation and transplants
  • Prototyping on surgical procedures

Research

Since the surgical techniques and the law for Organ Donation after Cardiac Death (DCD) were new in Taiwan, there weren’t many people aware of or familiar with the knowledge. I worked closely with the consulting surgeons and nurses to learn every detail from how to identify the critical criteria of a donor candidate, how to approach the family of the potential donors, whom were usually under vulnerable condition, and most of all, learned all the steps from organ retrieval to preservation, and how it was different from the surgical procedures for Organ Donation after Brain-death(DBD).

Visualizing the Surgery

I studied the surgery recordings, anatomy and physiology critical for an organ transplant, then I sketched out the procedures to communicate with the surgeons about accuracy of information– that we were talking about cutting the same blood vein!

Communication

Then, I created visualizations and storyboards to examine,

1) was it clear enough for the surgeons to map the surgical knowledge from simulation to reality?

2) whether the clients were happy with the form we proposed,

3) that the animation team was able to capture every detail, and procedure precisely.

Prototyping

I operated on this clay model with toothpicks and strings.
Simulating the Surgery

Besides visualizing the steps in 2D, I also prototyped the whole surgery with clay, toothpicks, and strings to demonstrate the surgical steps to the animation team. It helped them grasp the concepts more vividly.

This quick prototyping and demonstration helped bring clarity to the animation team, and we eventually created a clear and accurate surgical tutorial for the learning sessions in the hospitals in Taiwan!


Visit Next:

CivRep: Game Design | CloudWorks: System Design | Zodiac Race: VR Storytelling

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